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Devlog
South edge bugfix
May 22, 2026
by
Oddwarg
2
Fixed a bug where trains could crash the game when trying to find a path while touching the south (lower-right) edge of the map with their face Fixed a bug where the nuclear plant UI would somtimes un...
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Universal Carriage Shipment
May 19, 2026
by
Oddwarg
2
Added a new unlockable vehicle and its card Greatly increased the traction of Jotun, but reduced speed and increased logs consumption Slightly reduced fuel consumption of Mamut Fixed a bug where the p...
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Regression bugfix
May 17, 2026
by
Oddwarg
3
Fixed a serious bug introduced in the last update where dismantling a train could cause a crash Please redownload and extract over the old version to get these improvements. If you prefer to extract i...
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Hideable contracts
May 17, 2026
by
Oddwarg
4
Contracts can now be hidden from tabs by right-clicking them The incomplete contracts tab now longer shows contracts that do not require the player to do anything Dragging vehicles into the top row at...
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Nuclear Power
May 13, 2026
by
Oddwarg
3
Added a new rare power plant card Reputation gained from the town is no longer affected by Campaign Promises. Fixed a bug where the game would sometimes crash after using a Mining Survey to discover t...
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Draugr
May 09, 2026
by
Oddwarg
2
Added a new vehicle option for the "Experimental Vehicle Shipment" card Added new engine noise for the slower electric engines Fixed a bug where the track-following signal placement tool would sometim...
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Demo version
May 08, 2026
by
Oddwarg
3
A demo version is now available. The demo includes the tutorial scenarios and a "Trial Game" mode. "Trial Game" has a 6 cycle time limit, reduced starting resources, and a reduced victory difficulty m...
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Deposit placement bias
May 06, 2026
by
Oddwarg
2
Deposit and port placement is now biased based on the generated heightmap (more and better deposits will be generated on maps with hostile terrain and vice versa) Added custom game settings to control...
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Improved signal placement
May 01, 2026
by
Oddwarg
2
Added a signal placement mode which places signals along the shortest track path between two points Signals now use a small amount of power Trains will no longer lose their identity if moved to an emp...
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Better shunt planning
April 30, 2026
by
Oddwarg
2
Shunting can now be scheduled after the end of the order list, or upon a train's next visit to the garage Fixed a bug where houses could spawn inside bridges Fixed an issue where edges of high dpi ico...
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Train temperaments
April 29, 2026
by
Oddwarg
2
Trains now have a temperament option, affecting what detours they are willing to take when the path is blocked For trains waiting for a free path, the pathfinding visualiser now clearly marks the tile...
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Wooden carriages
April 25, 2026
by
Oddwarg
2
Added wooden carriage card and wooden carriages Building composite carriages now requires having used the card once Increased metal cost and weight of Composite Reefer Fixed incorrect shading for tile...
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Window size/position memory
April 23, 2026
by
Oddwarg
2
Windows on the ingame toolbar will now remember position and/or size information when reopened All buttons on the loading row of the Train Orders UI can now be right-clicked to add a new order Fixed a...
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Jotun
April 19, 2026
by
Oddwarg
1
Added a new vehicle option for the Experimental Vehicle Shipment card Adjusted balancing for Garbodant vehicle Petroleum limit warnings for Import cards now use the appropriate icon Fixed a bug where...
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Train list filtering
April 17, 2026
by
Oddwarg
1
The "Your Trains" list can now be filtered by order targets Trains that are partially inside a garage now have an indicator in train lists Fixed an issue where windows would snap to other windows that...
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Added some high DPI icons
April 16, 2026
by
Oddwarg
1
Added high dpi icons for some buttons Please redownload and extract over the old version to get these improvements. If you prefer to extract in a new location, copy the folder named "user" from the ol...
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Bugfixes
April 16, 2026
by
Oddwarg
1
Fixed a bug where the housing target did not show up in the danger tab Fixed potential memory corruption caused by starting a train with insufficient fuel from inside a depot and then attempting to tu...
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Tile information tool
April 15, 2026
by
Oddwarg
1
Added a tool to get tile information (such as elevation) Fixed a bug where the Spingaroo could not be used for the Kinetic Fury achievement Fixed a bug where train paths were sometimes cut too short w...
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Train Stations tutorial
April 13, 2026
by
Oddwarg
2
Added a tutorial to explain some of the mysteries of how Train Stations work Slightly reduced the difficulty of the Cementmonger victory condition Sliders for setting starting resources in Custom Game...
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Garbodant
April 10, 2026
by
Oddwarg
2
Added a new option to the Experimental Vehicle Shipment card Extra information windows for structure build cards now contain information about industrial processes Increased cost of solar panels Max a...
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Powerful Official buff, industry balance
April 08, 2026
by
Oddwarg
1
"Powerful Official" card now increases both number of card slots and number of bonus card draws Modified industrial processes for Glassworks, Food Factory, Semiconductor Factory, Cement Plant, Explosi...
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Compact window toggles
April 06, 2026
by
Oddwarg
1
Contract, Cards, and Card Shop windows now have a compact mode toggle on their title bars Subwindows now have to be dragged beyond the snap threshold to unstick from the parent window Industry windows...
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Combustion update, small improvements
April 04, 2026
by
Oddwarg
1
Updated code to allow more diverse locomotive types in the future Updated mechanics, graphics and sound design for Truketog Added missing tooltips for the Industrial Aid card The train dismantling dro...
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Train list tooltips, minor fixes
April 03, 2026
by
Oddwarg
1
Vehicles now have tooltips showing cargo in train lists Train turnaround progress is now shown in the UI Fixed an animation error in train turnarounds Fixed a bug where oil derricks showed up incorrec...
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Electricity tutorial, new card, minor fixes
April 02, 2026
by
Oddwarg
Added a tutorial for the electric power system Added a rare vehicle event card Vehicles you cannot afford are now grayed out in the vehicle build UI There is now a pause indicator text in the upper le...
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Fixes for 2-Hour Crash and Direct IP join
April 01, 2026
by
Oddwarg
Fixed an issue causing a crash after about 2 hours ingame in 64-bit Windows Fixed a bug where it was not possible to join a game using "Direct IP" Please redownload and extract over the old version to...
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