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Devlog
New release for Windows & Release 130
February 21, 2024
by
Oddwarg
3
There is now a regular binary release for Windows rather than a Nullsoft Installer. This will not affect existing installs of the game, and the installers for old versions will continue to work. The r...
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New release for Linux
July 30, 2023
by
Oddwarg
3
There is now a regular binary release for Linux rather than a Flatpak installer. If you already have the Flatpak version and want to continue using it then you can, and it will have access to the same...
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Release 121-126
March 18, 2022
by
Oddwarg
2
The installers have been updated to the latest version. For detailed update logs, check the Discord server or Sourceforge repository. Notable changes since 120: The Windows launcher has been updated t...
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Release 120
April 16, 2021
by
Oddwarg
This is a bugfix and modding API release. Added a hack to make the game run with Java 9 or above (this is not supported; may cause errors and may fail in the future) Ravine (Slamgrotte) can now be tra...
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Release 119
September 17, 2020
by
Oddwarg
Fixed a warning that sometimes occurred the first time the castle map was loaded...
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Release 118
September 17, 2020
by
Oddwarg
This is a bugfix release. Fixed an error caused by riding a RailCart as a character that does not have a tail. Fixed a very small chance of clipping through the doors in the castle. The launcher has b...
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Release 117
April 12, 2020
by
Oddwarg
#bugfix
Fixed an error message when skipping the cutscenes before the flight tutorial as fast as possible. Level editor improvements. For further details, see Sourceforge or the Discord server...
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Release 114-116
April 03, 2020
by
Oddwarg
1
#bugfix
The current version is: Release 116 114: Modding API improvements April Fool's joke 115: Removed April Fool's joke 116: Changed developer hotkeys Fixed minor bugs with missing documents after cutscene...
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Release 112 & 113
March 20, 2020
by
Oddwarg
1
#bugfix
112: Fixed crashes on some Linux systems running Intel Mesa drivers. Fixed unearned keyless pages showing up on the load game screen. Improved orientation correction when landing at an angle. Several...
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Release 110 & 111
March 01, 2020
by
Oddwarg
1
The latest version is 111. 110: Fixed (semi-)random freezes on some systems when many frames were dropped in a row Fixed a bug where it was possible to use the ice caves backdoor without exiting the e...
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Freezes on Intel 600 series graphics (Kaby Lake)
February 21, 2020
by
Oddwarg
1
There has been a statistically significant number of reports of the freezes on Windows systems that use old drivers for Intel Kaby Lake graphics processors (Intel HD/UHD 620 and 630 in particular). Th...
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Release 108 & 109
February 21, 2020
by
Oddwarg
1
#bugfix
The latest version is 109. 108: The game's simulation rate has been reduced from about 30.3 to 30 steps per second. Various minor bugfixes and improvements. 109: Bugfixes See SourceForge or Discord fo...
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Release 107
February 17, 2020
by
Oddwarg
#bugfix
Fixed some editor bugs. Added option to invert camera x axis. Added option to display a timer for the current gameplay session. See SourceForge or the Discord server for more details...
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Release 106
February 12, 2020
by
Oddwarg
Added a button to move the camera behind the player. Improved support for high DPI screens (for development and debug windows)...
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Release 105
February 10, 2020
by
Oddwarg
1
#bugfix
Added new features for creating and managing mods. Slightly improved support for multi-monitor setups. Melinda now barks when dropping her sword. Many minor bugfixes and such. See the SourceForge comm...
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Release 104
December 17, 2019
by
Oddwarg
#bugfix
Fixed a bug where it was possible to pass through the terrain in some locations by diving into the water at high speeds. Added side entrances to levels that could not be traversed backwards. Melinda's...
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Release 103
December 08, 2019
by
Oddwarg
#bugfix
Some blobs that were previously not detectable using the Blob Detector can now be detected. Moved a blob in the first bonus level to encourage exploration of the whole area. Various minor bugfixes. Se...
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Release 102
December 07, 2019
by
Oddwarg
#bugfix
Changed the order of gamepad axes in Windows due to OS language issues. This will fix the gamepad presets on non-English Windows systems, but unfortunately if you have already downloaded the game you...
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Release 101
December 07, 2019
by
Oddwarg
#bugfix
Fixed a problem where the controller preset that was included with the Windows Installer and Cross-platform Launcher did not have the correct mappings for the Xbox controller on Windows. If you downlo...
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Windows deployer bugfix
December 07, 2019
by
Oddwarg
#bugfix, #windows
Fixed a rare problem on Windows systems where the launcher could fail to start because of a _JAVA_OPTIONS environment variable. You need to manually redownload the launcher for this to take effect, bu...
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